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operator ==(TypeIndex, TypeIndex)

TypeIndex instances are equal if they refer to the same component type instance.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static bool operator ==(TypeIndex lhs, TypeIndex rhs)

Parameters

TypeIndex on left side of the equality expression

TypeIndex on right side of the equality expression

Returns

Type

Description

boolTrue, if both TypeIndices are equal.

Remarks

Note that two TypeIndex for the same Component Type may not always be equal. For example, a type inheriting from IComponentData could be used as a Chunk Component in one Archetype but not in another. If those two TypeIndices were compared they would not match even though they are for the same System.Type.