HasHierarchy
Returns whether this transform is currently part of a hierarchy.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public bool HasHierarchy { get; }
Remarks
A transform that was never parented or has no children will not be part of a hierarchy.