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TryGetSingletonEntity<T>(out Entity)

Gets the singleton Entity, and returns whether or not a singleton Entity of the specified type exists in the World.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

TryGetSingletonEntity<T>(Entity)

public bool TryGetSingletonEntity<T>(out Entity value)

Parameters

value

The Entity associated with the specified singleton component. If a singleton of the specified types does not exist in the current World, this is set to Entity.Null

Returns

Type

Description

boolTrue, if exactly one Entity matches the EntityQuery with the provided component type.