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operator ==(ComponentTypeHash, ComponentTypeHash)

Checks if two ComponentTypeHash instances are equal
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static bool operator ==(ComponentTypeHash left, ComponentTypeHash right)

Parameters

A ComponentTypeHash to compare

A ComponentTypeHash to compare

Returns

Type

Description

boolTrue if
left
and
right
are equal.