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Null

A special "null" ArchetypeChunk that you can use to test whether ArchetypeChunk instances are valid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static ArchetypeChunk Null { get; }

Remarks

An ArchetypeChunk struct that refers to a chunk of memory that has been freed will be equal to this "null" ArchetypeChunk instance.