Null
A special "null" ArchetypeChunk that you can use to test whether ArchetypeChunk instances are valid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static ArchetypeChunk Null { get; }
Remarks
An ArchetypeChunk struct that refers to a chunk of memory that has been freed will be equal to this "null" ArchetypeChunk instance.