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Unity Engine

Unity Engine

GetPixel(int, int)

Gets the pixel color at coordinates ( x, y ).
読み終わるまでの所要時間 1 分最終更新 21日前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public Color GetPixel(int x, int y)

Parameters

The x coordinate of the pixel to get. The range is
0
through the (texture width - 1).

The y coordinate of the pixel to get. The range is
0
through the (texture height - 1).

Returns

Type

Description

ColorThe pixel color.

Remarks

This method gets pixel data from the texture in CPU memory. Texture.isReadable must be
true
.
The lower left corner is (0, 0). If the pixel coordinate is outside the texture's dimensions, Unity clamps or repeats it, depending on the texture's TextureWrapMode.
If you need to get a large block of pixels, it might be faster to use WebCamTexture.GetPixels.
Note: For depth data based WebCamTexture instances, the depth value (distance in meters) can be accessed using the Color.r property. .