ドキュメント

Unity Engine

Unity Engine

MarkDirtyStyles()

Marks the element's resolved styles dirty so the next update re-resolves them, re-reading USS custom property values. The style counterpart of VisualElement.MarkDirtyRepaint.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前

Definition

public void MarkDirtyStyles()