HasComponent<T>()
Checks whether a component of type T is attached to this element.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public bool HasComponent<T>() where T : struct, IVisualElementComponent
Returns
Type | Description |
|---|---|
| bool | |