ドキュメント

Unity Engine

Unity Engine

ForceNoMotion

Don't track motion for SpeedTree models painted on the terrain. Note that models are still rendered in the object motion vector pass, so the CPU performance is similar to Per Object Motion.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
ForceNoMotion = 2