ドキュメント

Unity Engine

Unity Engine

StopMultiEye(Camera)

Schedules a stop of stereo rendering on the ScriptableRenderContext.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public void StopMultiEye(Camera camera)

Parameters

camera

Camera to disable stereo rendering on.

Remarks

For more information on usage, see ScriptableRenderContext.StartMultiEye