ドキュメント

Unity Engine

Unity Engine

frameId

The current frame identifier.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public ulong frameId { get; }

Remarks

The frameId is incremented by 1 for every call to PrepareFrame and incremented by 2 for every call to PlayableGraph.Evaluate.