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Unity Engine

Unity Engine

multiplyDragByParticleVelocity

When using Drag, the drag strength will be multiplied by the speed of the particles if this toggle is enabled.
読み終わるまでの所要時間 1 分最終更新 25日前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public bool multiplyDragByParticleVelocity { get; set; }

Remarks

Enabling this value results in a more physically accurate drag simulation.