RealtimeIndirectEmission
The emissive lighting will affect Realtime indirect global illumination (e.g., Enlighten). This means that the emissive material light will bounce around in the scene realtime.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
RealtimeIndirectEmission = 1