ドキュメント

Unity Engine

Unity Engine

Ignore

When the Joint2D breaks, no action will be taken and OnJointBreak2D will not be called.
読み終わるまでの所要時間 1 分最終更新 24日前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
Ignore = 0

Remarks

This option effectively disables any joint breaking and will ignore any Joint2D.breakForce or Joint2D.breakTorque.