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Unity Engine

Unity Engine

Select(GridLayout, GameObject, BoundsInt)

Select an area of a grid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TilemapModule
public virtual void Select(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)

Parameters

gridLayout

Grid used for layout.

brushTarget

Targets of paint operation. By default the currently selected GameObject.

position

Area to get selected.