Select(GridLayout, GameObject, BoundsInt)
Select an area of a grid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TilemapModule
public virtual void Select(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
Grid used for layout.
Targets of paint operation. By default the currently selected GameObject.
Area to get selected.