ドキュメント

Unity Engine

Unity Engine

targetCoverage

Controls the detail's target coverage.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public float targetCoverage { get; set; }

Remarks

Controls the amount of target coverage desired while scattering the detail.