targetDisplay
For Overlay mode, display index on which the UI canvas will appear.
読み終わるまでの所要時間 1 分最終更新 20日前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.UIModule
public int targetDisplay { get; set; }
Remarks
This setting makes a Canvas render into the specified display. Maximum number of secondary displays (eg. monitors) supported is 8.
Additional Resources: Display, Camera.targetDisplay