ドキュメント

Unity Engine

Unity Engine

Nothing

Don't clear anything.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Nothing = 4

Remarks

This will leave colors and depth buffer from the previous frame or whatever was displayed before. Additional Resources: Camera.clearFlags property, camera component.