Auto
Updates the source or listener in the FixedUpdate loop if it is attached to a Rigidbody, dynamic Update otherwise.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
Auto = 0
Remarks
Additional Resources: FixedUpdate, Update