ドキュメント

Unity Engine

Unity Engine

decayHFRatio

Decay HF Ratio: High-frequency to low-frequency decay time ratio. Ranges from 0.1 to 2.0. Default is 0.5.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public float decayHFRatio { get; set; }