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Unity Engine

Unity Engine

IdleTimeThresholdInSeconds

The number of seconds the player must be idle before battery mode applies additional idle-based scaling.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public int IdleTimeThresholdInSeconds { get; set; }

Remarks

Idle detection depends on the input backend. Refer to AdaptivePerformanceIdleTimeTracker for details. The default value is
60
.