ドキュメント

Unity Engine

Unity Engine

isRunning

Used to check if asynchronous generation of static occlusion culling data is still running.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
注意
Deprecated. StaticOcclusionCulling is deprecated and will be removed in a future release. Consider migrating to GPU Occlusion Culling where your target platform supports it. #from(6000.7)
public static bool isRunning { get; }

Remarks