ドキュメント

Unity Engine

Unity Engine

AlwaysOnAtlas

Always pack all the SpriteAtlas.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
AlwaysOnAtlas = 4

Remarks

Trigger packing when going into Play mode or building player/bundles.
Legacy sprite packer will not be used.