Unity Engine documentationScript ReferenceUnityEditorModelImporterHumanoidOversamplingX1Default Humanoid Oversampling multiplier = 1 which is equivalent to no oversampling.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Field Namespace: UnityEditor Assembly: UnityEditor.CoreModule X1 = 1