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Unity Engine

Unity Engine

minLeafSize

The minimum number of primitives allowed in a leaf node.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public uint minLeafSize { readonly get; set; }

Remarks

Increase this value to decrease the BVH's memory footprint at the expense of ray tracing performance. Default value: 1.