buildWithCodeCoverage
Enables Code Coverage in the Player.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool buildWithCodeCoverage { get; set; }
Remarks
When this option is enabled, the Player collects code coverage data during execution. This data can be used to identify untested code paths and improve test coverage.