ドキュメント

Unity Engine

Unity Engine

UseArchive

Build content using archive files (.archive) for storage.
読み終わるまでの所要時間 1 分最終更新 20日前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
UseArchive = 1

Remarks

When this flag is set, the build system will package content into archive files with the ".archive" extension, which can improve loading performance and reduce file system overhead.
This flag is unnecessary if compression is enabled using the BuildContentDirectoryParameters.compression field.