Dispose
Dispose the BuildReferenceMap destroying all internal state.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
Dispose()
Dispose the BuildReferenceMap destroying all internal state.
public void Dispose()
Remarks
Internal use only. See BuildReferenceMap.
Dispose(bool)
Dispose the BuildReferenceMap destroying all internal state.
protected virtual void Dispose(bool disposing)
Parameters
Remarks
Internal use only. See BuildReferenceMap.