ドキュメント

Unity Engine

Unity Engine

normals

The geometry normal stored in a PhysicsShape.ShapeArray.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public PhysicsShape.ShapeArray normals

Remarks

This is exposed directly as a field rather than a property as it is extremely unlikely to ever change and causes usability issues as a property.