ドキュメント

Unity Engine

Unity Engine

CastRay(CastRayInput)

Calculate if a world ray intersects the geometry. See PhysicsQuery.CastResult.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly PhysicsQuery.CastResult CastRay(PhysicsQuery.CastRayInput castRayInput)

Parameters

castRayInput

The configuration of the ray to cast.

Returns

Type

Description

CastResultThe results of the intersection test.