ドキュメント

Unity Engine

Unity Engine

PhysicsResultEnumerable(NativeArray<T>, TFilter)

Create a filtered view over a physics result array.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Constructor
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule

PhysicsResultEnumerable(NativeArray<T>, T)

public PhysicsResultEnumerable(NativeArray<T> source, TFilter filter)

Parameters

The result array to iterate.

filter

T
The filter deciding which elements are kept.