ドキュメント

Unity Engine

Unity Engine

drawTarget

Controls which Unity editor views this joint is drawn into.
読み終わるまでの所要時間 1 分最終更新 22日前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsWorld.DrawTarget drawTarget { get; set; }

Remarks

This filters on top of the world's own PhysicsWorld.drawTarget: the world decides whether it draws into a view at all, and this decides whether this joint is included when it does. The state is not part of the joint definition and is never recorded, because it describes how the joint is being looked at rather than what it is. A player build has no Scene view, so a joint set to PhysicsWorld.DrawTarget.SceneView is never drawn in a build.