isPoolHandle
Checks if the physics handle is from the physics handle pool or not. This will return false unless the PhysicsHandle was explicitly created with PhysicsHandle.Create or PhysicsHandle.CreateBatch.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool isPoolHandle { get; }