ドキュメント

Unity Engine

Unity Engine

isPoolHandle

Checks if the physics handle is from the physics handle pool or not. This will return false unless the PhysicsHandle was explicitly created with PhysicsHandle.Create or PhysicsHandle.CreateBatch.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool isPoolHandle { get; }