ドキュメント

Unity Engine

Unity Engine

firstGroup

Whether this is the first trigger event between the two groups the shapes belong to. Always true when either shape has no group or the world has event grouping disallowed. This is only reliable when each group's shapes all belong to one body.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public bool firstGroup { get; }

Remarks