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Unity Engine

Unity Engine

currentSpringForce

The force the spring applied along the joint during the last simulation step, usually in newtons. A positive value pushes the two bodies apart and a negative value pulls them together. This is zero when the spring is disabled. Unlike the current constraint force, it excludes the force from the distance limits and the motor.
読み終わるまでの所要時間 1 分最終更新 22日前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public float currentSpringForce { get; }

Remarks