PhysicsComposer.LayerHandle
A composer layer handle.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Struct
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
- Implements: IEquatable<LayerHandle>
public readonly struct PhysicsComposer.LayerHandle : IEquatable<PhysicsComposer.LayerHandle>