friction
The friction of the owned chain shapes. Usually this is within the range [0, 1]. Values higher than 1 will result in energy being added which can lead to an unstable simulation.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float friction { get; set; }