ドキュメント

Unity Engine

Unity Engine

GetAABB()

Get the world AABB that bounds all the shapes attached to this body. If there are no shapes attached to the body then the returned AABB is empty and centered on the body origin.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsAABB GetAABB()

Returns

Type

Description

PhysicsAABBThe world AABB that bounds all the shapes attached to this body.