ドキュメント

Unity Engine

Unity Engine

ChangedSubgraphStates

The subgraph states that were added or modified in this change event.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public IReadOnlyList<ChangedSubgraphState> ChangedSubgraphStates { get; }

Remarks

Each entry's ChangedSubgraphState.ChangeKinds indicates the kind of change (for example,
"Added"
,
"Topology"
, or one of the state machine's standard change categories). Removed subgraph states are not reported.