ドキュメント

Unity Engine

Unity Engine

Registry

Provides a method to create visualization contexts for graphs.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public static class Registry

Remarks

Use Registry.CreateVisualizationContext to create a Context for a specific graph. Provides access to visualization features in the provided graph. Dispose of the returned Context when it is no longer needed.
Additional Resources: Context

Examples

using var context = Registry.CreateVisualizationContext(graph.ID);

Static Methods

Method

Description

CreateVisualizationContextCreates and registers a new visualization context.
GetActiveContextRetrieves the active Context for the specified graph.