ドキュメント

Unity Engine

Unity Engine

TrimExcess()

Sets the capacity to match what it would be if it had been originally initialized with all its entries.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public void TrimExcess()