Resize(int, NativeArrayOptions)
Sets the length, expanding the capacity if necessary.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public void Resize(int numBits, NativeArrayOptions options = NativeArrayOptions.UninitializedMemory)
Parameters
The new length in bits.
Whether newly allocated data should be zeroed out.