ドキュメント

Unity Engine

Unity Engine

WritePackedFixedString512Delta(FixedString512Bytes, FixedString512Bytes, in StreamCompressionModel)

Writes a delta FixedString512Bytes value to the data stream using a StreamCompressionModel.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

WritePackedFixedString512Delta(FixedString512Bytes, FixedString512Bytes, StreamCompressionModel)

public bool WritePackedFixedString512Delta(FixedString512Bytes str, FixedString512Bytes baseline, in StreamCompressionModel model)

Parameters

The current
FixedString512Bytes
value.

The previous
FixedString512Bytes
value, used to compute the diff.

StreamCompressionModel model for writing value in a packed manner.

Returns

Type

Description

boolWhether the write was successful