HasFailedWrites
If there is a write failure this returns true. A failure might happen if an attempt is made to write more than there is capacity for.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public readonly bool HasFailedWrites { get; }