renderingLayerMask
Determines which rendering layers the Terrain renderer lives on.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public uint renderingLayerMask { get; set; }
Remarks
When using a Scriptable Render Pipeline, you can specify an additional rendering-specific layer mask. This filters the renderers based on the mask the renderer has, and the mask passed to the DrawRenderers command.