ドキュメント

Unity Engine

Unity Engine

allowAutoConnect

Specifies if the terrain tile will be automatically connected to adjacent tiles.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public bool allowAutoConnect { get; set; }