MVJittered
Indicates whether the input motion vectors already include camera jitter. If set, DLSS will subtract the jitter specified by DLSSCommandExecutionData.jitterOffsetX and DLSSCommandExecutionData.jitterOffsetY from the motion vectors.
読み終わるまでの所要時間 1 分最終更新 21日前
Definition
- Type: Field
- Namespace: UnityEngine.NVIDIA
- Assembly: UnityEngine.NVIDIAModule
MVJittered = 4