ドキュメント

Unity Engine

Unity Engine

DLSSPreset

Options for DLSS render presets, specified for each DLSSQuality mode.
読み終わるまでの所要時間 1 分最終更新 24日前

Definition

[Flags]public enum DLSSPreset

Fields

Value

Description

Preset_DefaultDefault preset set by NVIDIA.
Preset_FCNN model. Marked for deprecation in upcoming DLSS releases. Don't use for new projects.
Preset_JTransformer model. Slightly lowers ghosting but increases flickering. NVIDIA recommends using Preset K instead.
Preset_KTransformer model. Default preset for DLAA/Balanced/Quality modes. Requires fewer resources than Preset L.
Preset_L2nd Gen Transformer model. Delivers a sharper, more stable image with less ghosting than Preset J, K, but lowers performance. Recommended for RTX 40 Series GPUs and above.
Preset_M2nd Gen Transformer model. Provides about the same image quality as Preset L. This preset is slower than presets J and K, but faster than preset L. Recommended for RTX 40 Series GPUs and above.