Dispose()
Perform a dispose operation.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: UnityEngine.LightTransport
- Assembly: UnityEditor.CoreModule
public void Dispose()
Remarks
Releases all resources associated with the integration context, including native memory, cached data structures, and GPU resources. This method should be called when the context is no longer needed to prevent resource leaks.
The context becomes invalid after disposal and should not be used for further operations.