ドキュメント

Unity Engine

Unity Engine

BakeProgressState()

Constructor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public BakeProgressState()

Remarks

Construct a new BakeProgressState object with initial state. The progress starts at 0% completion and is not cancelled. Use BakeProgressState.SetTotalWorkSteps to configure the expected work amount before starting operations.